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Church - Finally, a Horror map!

Church was the second map in a stream where the main focus of the map design was to make an objective map first.

Church is a complete mixed bag in terms of its map design, starting all players at a lower floor in a wide open area, just waiting to get shot, except none of you have weapons that could reach one another with any accuracy, which forces players to navigate the spike trap-ridden floor to get weapons. Continuing up, you'll find corridors leading to a single room with one of the best weapons on the map, and portals to the enemy base to punish them for allowing you through.

This map was made to be a King of the Hill-style map with one zone at the top that each team must rush to, and while its a great mode for this map, the best part of this map lies within Capture the Bag, where you must not go directly to the enemy base to get the bag, but must reach the roof, grab the bag, then reach the roof again and place it in your team's home. The rush of running through each trap and every enemy bullet twice is what makes CTB special on this map and a real treat the first go around.

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